Systems engineer working on production infrastructure and reliability.
I work on Azure-scale systems across Linux, C++, Rust, telemetry, and operational debugging. The notes here are mostly projects, build logs, and essays around systems, reliability, and the occasional physical-world detour.
Project notes
Coldtrace
A small Rust CLI for learning what Linux processes do during cold starts of ML-ish workloads like Python importing torch.
Olive
A private portfolio cockpit for employer-stock concentration, future vests, tax-lot tradeoffs, and bounded AI synthesis.
SelfControl launchd automation
A small public shell automation that installed a weekday SelfControl schedule, then ran into macOS's intentional authorization boundary.
Zero Game
A real-time multiplayer trick-taking card game using Next.js, Cloudflare Workers, Durable Objects, and native WebSockets.
Transit Treks
A public-transit game series across Puget Sound. I co-created it and help with teams, signups, and day-of logistics.
Home lab
A small physical-computing workspace for sensors, home automation, and reliability experiments. Public notes are still pending.